Topic: Victory Games James Bond RPG
Just wondering if anyone here on AJB has dabbled in the James Bond RPG produced by Victory Games, Inc., in the early- to mid-'80s?
A few years back, I worked part-time at a comic book shop and was able to buy the basic game book, a companion book entitled "Thrilling Locations," and six adventure packs. I even picked up a pair of 10-sided and 6-sided dice...but my friends who were into RPGs were more into D&D and Marvel and DC Comics variations, and weren't sufficiently interested in doing a Bond adventure. (
) Thus, the game stuff went into storage for 9 or 10 years.
Now that my sons are getting close to an age where this strikes me as an opportunity for some quality father-son time, I've recently dusted this stuff off. In fact, I just purchased the "Q" manual for the game on ebay (which has everything from the DB5 to Little Nellie and the TB jetpack!
).
Right now, I'm reacquainting myself with the incredible volume of game minutiae---my plan is to be the Gamemaster, while my sons take turns being 007 and the other is Felix Leiter, Kerim Bey, etc., or perhaps a character of our own invention.
Has anyone done one of these? If so, any tips?
Last edited by Loeffelholz (13th Jul 2006 01:31)
"I am not an entrant in the Shakespeare Stakes." - Ian Fleming
"Screw 'em." - Daniel Craig, The Best James Bond EverTM

